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- #ifndef __LOADGAME_HPP__
- #define __LOADGAME_HPP__
-
- int show_load_icon();
- int load_game(int show_all, char *title);
- void get_savegame_name(char *buf); // buf should be at least 50 bytes
- void last_savegame_name(char *buf);
- void load_number_icons();
- int get_save_spot();
-
- #endif
-